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Post by Roy Mustang [Riley Ledon] on Aug 5, 2010 16:05:10 GMT -6
So I'm thinking about creating a stat run roleplay battle game based on the FMA universe. The way I'm doing this (OC'S Only), that might uncomplicate things a bit, and whittle it all down to basic stats within roleplay a new environment. Look Here at the StorylineBefore I spend a month programming a working battle system I have some questions to ask. 1.) Would you play a stat based game? 2.) Do you think the game would remain active for an extended period of time? 3.) Do you think such a game should require more roleplay elements, or more battle/stat oriented elements? 4.) Should there be separate areas for a story-lined roleplay, and battle areas; or should they be merged? 5.) If there are were two separate areas, would which would be used more often. 6.) If I do create the game, there will be RPG stat character sheets that the user will need to upkeep. Keeping track of your characters stats should be as simple as basic addition, and looking at a chart. Would you be willing to do this, or would it be to demanding of the player?
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Post by AG on Aug 7, 2010 7:12:22 GMT -6
I think this sounds very interesting...I would be interested!
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Post by Roy Mustang [Riley Ledon] on Aug 7, 2010 10:49:07 GMT -6
^___^ Ok AG, just I'm going to need about 10 or so more peoples input before I start this. Just to make sure I have a good number of players.
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Post by Envy on Aug 7, 2010 12:51:35 GMT -6
That sounds interesting. And complicated. Are you sure you can do this? Interest of people is quite needed of course... Well, everything is about time, I guess. I'm just not sure if it isn't overcomplicating things.
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Post by Roy Mustang [Riley Ledon] on Aug 7, 2010 13:19:25 GMT -6
Well, I can do this yes, and it is a little complex. However, I think that in the way I'm doing this (OC'S Only), that might uncomplicate things a bit, and whittle it all down to basic stats within roleplay a new environment. Look Here at the Storyline
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