Post by carrisa on Aug 19, 2009 16:40:30 GMT -6
CHARACTER'S NAMECarrisa Lockheart
picture her at the age o 7Basics
Full Name:Carrisa James Lockheart
Alias(es):Carrisa.
Age:7
Gender: female
Marital Status:none
Occupation:none
Appearance
Hair: Brown
Eyes: Violet
Height: 4’8
Weight: 97 pounds
Other: nothing
Personality
Personality: Carrisa is very loving. She Tends to want to stay near the people she loves. She is also very shy. When she is in front of new people for the first time she tends to turn invisible. She also cares around a teddy bear sometimes when she is sad. When something is troubling her she goes to the person she trust the most.
She can cause trouble her self not meaning too. She is very clingy as well. If she loves some one and trusts them, she tends to want to stay with them. Does what ever some one she trust says. She also tends to stray from what she was thinking.
Strengths:
Can become invisible on will.
Watchfull.
Very smart.
Can fool people easily.
Follows orders.
Flaws:
Shy to most people.
Tends to lose focus.
Stops dead when someone mentions her father.
Gets tired easily.
Not very organized.
Clastraphobic.
Likes:
(later on) Dante
Teddy bear.
Sleeping.
Playing games.
(later on) sloth and lust.
Dislikes:
Being alone
Thinking about her father.
Being in a small room.
(later on) gluttony
Losing her teddy bear.
Alchemy
Specialization: she can turn invisible.
History
Family: Colonel Auther James Lockheart, The unmovable alchemist.
Other Significant People: none
History: (its not the best ive ever done. Been busy.
At the age of five, Carrisa’s father mixed her and a camelan to make a chimera. Once he did he saw that she couldn’t do anything., he left her to die because she was no use to the military as he had wished. She spent the first few months of her new life alone, cold, and hungry. As she walked from town to town trying to survive, her chimera powers awakened. She could now turn invisible. She used it to get food and water.
She ended up in jail a few times. After the third time she figured out that if she moved to fast, people could see her. She ended up in the hospital a few times too. Once she had a family. They had found her and took her in.
But she didn’t like them and ran away. She ended up in a lot of trouble. She Stole a lot and got used to it. Then a military solder found her and tried to take her to central. She just barely managed to escape. Then when she was seven she stumbled upon a mansion in the woods. that’s where she is now. In front of the mansion.
Sample Roleplay
Carrisa walked down the street with the pack on her back. The only noise was the wind in the trees and the sound of her bare-feet against the ground. As she walked she wondered what happened to the people of this town. Were they all hiding? Or had they up and left?
She heard a noise and pushed her back against a wall. As she did she turned invisible. Around the corner came a chimera. Carrisa would have yelled if she didn’t know better. The chimera smelled like rotten meat. It looked right at her and she didn’t move. It sniffed and then walked away. Carrisa waited…..then she left the town.
As she did the chimera followed her. His claws Retracted so he didnt make any noise. He was curious about what this youngling was doing out here. He decided he would follow her. Find out where she was going and if there where more of her kind there....he was really hungry.