Post by Rin Mori on Jan 23, 2010 11:32:19 GMT -6
Picture:
Alias: N/A
Name: Rin Mori
Age: 16
Gender: Female
Weight: 92 Pounds
Height: 5'0"
Hair: Black
Eyes: Reddish Brown
Personality: At first glance, Rin appears to be cocky, sarcastic, and arrogant. She likes to think that she has the world on strings. When you meet her, however, is actually pretty friendly and a ridiculously loyal friend. She can be shy, at times, but most of the time she is very socially active. She can be described as a 'people person,' although she gets angry fairly easily and has a hard time trusting people.
Physical Description: She has long, black hair which she wears down, it reaches almost to her feet, and reddish brown eyes that seem to always be staring off into space. She usually dresses in old, ratty clothes, since she doesn't have much money. She has bandages around her hands and lower arms, due to the way she uses alchemy with her body. She usually carries with her a long, sharp spear as a weapon, since using her alchemy can be very painful for her. She usually wears a hood over her head, since she likes to feel a bit mysterious to strangers.
History: Rin was born in a small town where not much ever went on. Her family was pretty poor, her father was an alchemist who wasn't very good at his job and her mother was a stay at home mom. She was the oldest of three children, with one younger brother and a little sister. Her father started teaching her alchemy when she was nine. He noticed that she had a lot of potential and that he didn't really have the talent to teach her to a full extent, so using what little money he had left, he got her an alchemy teacher in hopes that she could go on and join the military and support the family. Rin did well with her trainer, excelling in basic alchemy.
When her training was done, she came back to her town to see her family again. Her father tried to get her to join the military, but Rin refused. Her father was angry, and they fought. In the end, Rin left the town. In her travels, she developed a unique type of alchemy in which she used her own bones for alchemy. Her special genetic code makes it so she is able to regenerate the bone and tissue, muscle and such which is injured in the process. Since the alchemy causes her so much pain, however, she doesn't use it unless it is absolutely necessary, mostly sticking to basic alchemy and hand-to- hand combat instead.
Other: She has transmutation circles tattooed on the backs of her hands, so she doesn't have to take the time to draw them in battle.
--SAMPLE ROLEPLAY--
Rin took one last look at the town in which she had grown up. She couldn't say she wasn't going to miss the place, because she was. But, she couldn't stay. She didn't want to join the military, and she certainly didn't want to remain in a place where she wasn't wanted. Her father hadn't even spoken to her since their fight yesterday, and he hadn't come down to say goodbye when she left. It was obvious that he didn't want her there. So, with a sigh, she turned away from the town, swallowing hard. It was time to leave this place behind.
Alias: N/A
Name: Rin Mori
Age: 16
Gender: Female
Weight: 92 Pounds
Height: 5'0"
Hair: Black
Eyes: Reddish Brown
Personality: At first glance, Rin appears to be cocky, sarcastic, and arrogant. She likes to think that she has the world on strings. When you meet her, however, is actually pretty friendly and a ridiculously loyal friend. She can be shy, at times, but most of the time she is very socially active. She can be described as a 'people person,' although she gets angry fairly easily and has a hard time trusting people.
Physical Description: She has long, black hair which she wears down, it reaches almost to her feet, and reddish brown eyes that seem to always be staring off into space. She usually dresses in old, ratty clothes, since she doesn't have much money. She has bandages around her hands and lower arms, due to the way she uses alchemy with her body. She usually carries with her a long, sharp spear as a weapon, since using her alchemy can be very painful for her. She usually wears a hood over her head, since she likes to feel a bit mysterious to strangers.
History: Rin was born in a small town where not much ever went on. Her family was pretty poor, her father was an alchemist who wasn't very good at his job and her mother was a stay at home mom. She was the oldest of three children, with one younger brother and a little sister. Her father started teaching her alchemy when she was nine. He noticed that she had a lot of potential and that he didn't really have the talent to teach her to a full extent, so using what little money he had left, he got her an alchemy teacher in hopes that she could go on and join the military and support the family. Rin did well with her trainer, excelling in basic alchemy.
When her training was done, she came back to her town to see her family again. Her father tried to get her to join the military, but Rin refused. Her father was angry, and they fought. In the end, Rin left the town. In her travels, she developed a unique type of alchemy in which she used her own bones for alchemy. Her special genetic code makes it so she is able to regenerate the bone and tissue, muscle and such which is injured in the process. Since the alchemy causes her so much pain, however, she doesn't use it unless it is absolutely necessary, mostly sticking to basic alchemy and hand-to- hand combat instead.
Other: She has transmutation circles tattooed on the backs of her hands, so she doesn't have to take the time to draw them in battle.
--SAMPLE ROLEPLAY--
Rin took one last look at the town in which she had grown up. She couldn't say she wasn't going to miss the place, because she was. But, she couldn't stay. She didn't want to join the military, and she certainly didn't want to remain in a place where she wasn't wanted. Her father hadn't even spoken to her since their fight yesterday, and he hadn't come down to say goodbye when she left. It was obvious that he didn't want her there. So, with a sigh, she turned away from the town, swallowing hard. It was time to leave this place behind.